The Ambition of the Independent Video Game  OCT 09 2008

By substituting "independent video game" for "short story" in The Ambition of the Short Story, (mashedmarket) turned the essay into a manifesto of sorts for indie game developers.

The Triple-A game is exhaustive by nature; but the world is inexhaustible; therefore the Triple-A game, that Faustian striver, can never attain its desire. The independent video game by contrast is inherently selective. By excluding almost everything, it can give perfect shape to what remains. And the independent video game can even lay claim to a kind of completeness that eludes the Triple-A game -- after the initial act of radical exclusion, it can include all of the little that's left.

Read more posts on kottke.org about:
games   remix   video games

kottke.org

Front page
About + contact
Site archives

Subscribe

Follow kottke.org on Twitter

Follow kottke.org on Tumblr

Like kottke.org on Facebook

Subscribe to the RSS feed

Advertisement

Ads by The Deck

Support kottke.org shop at Amazon

And more at Amazon.com

Looking for work?

More at We Work Remotely

Kottke @ Quarterly

Subscribe to Quarterly and get a real-life mailing from Jason every three months.

 

Enginehosting

Hosting provided EngineHosting