kottke.org posts about Garry Kasparov

Magnus Carlsen, the chaotic and lazy chess championMar 22 2010

You never expect too much from the first few questions of an interview, but this interview of chess world #1 Magnus Carlsen is good right out of the gate.

SPIEGEL: Mr Carlsen, what is your IQ?

Carlsen: I have no idea. I wouldn't want to know it anyway. It might turn out to be a nasty surprise.

SPIEGEL: Why? You are 19 years old and ranked the number one chess player in the world. You must be incredibly clever.

Carlsen: And that's precisely what would be terrible. Of course it is important for a chess player to be able to concentrate well, but being too intelligent can also be a burden. It can get in your way. I am convinced that the reason the Englishman John Nunn never became world champion is that he is too clever for that.

SPIEGEL: How that?

Carlsen: At the age of 15, Nunn started studying mathematics in Oxford; he was the youngest student in the last 500 years, and at 23 he did a PhD in algebraic topology. He has so incredibly much in his head. Simply too much. His enormous powers of understanding and his constant thirst for knowledge distracted him from chess.

SPIEGEL: Things are different in your case?

Carlsen: Right. I am a totally normal guy. My father is considerably more intelligent than I am.

His comparison of his abilities with Garry Kasparov's later in the interview is interesting as well.

How computers changed the way people play chessFeb 03 2010

Garry Kasparov discusses the very interesting history and evolution of machines playing against humans in chess.

The heavy use of computer analysis has pushed the game itself in new directions. The machine doesn't care about style or patterns or hundreds of years of established theory. It counts up the values of the chess pieces, analyzes a few billion moves, and counts them up again. (A computer translates each piece and each positional factor into a value in order to reduce the game to numbers it can crunch.) It is entirely free of prejudice and doctrine and this has contributed to the development of players who are almost as free of dogma as the machines with which they train. Increasingly, a move isn't good or bad because it looks that way or because it hasn't been done that way before. It's simply good if it works and bad if it doesn't. Although we still require a strong measure of intuition and logic to play well, humans today are starting to play more like computers.

The section about people using computers *during* matches is particularly interesting.

Tags related to Garry Kasparov:
games chess

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