If you expand the default iPhone alarm into a piano ballad, it sounds quiet lovely actually. The sheet music is available here.
See also Steve Reich Is Calling, two iPhones ringing at slightly different tempos.
If you expand the default iPhone alarm into a piano ballad, it sounds quiet lovely actually. The sheet music is available here.
See also Steve Reich Is Calling, two iPhones ringing at slightly different tempos.
Apple recently announced the winners of a competition to highlight the best macro photos shot on the newest iPhones. Amazing photos from a phone. The camera is really the only reason I upgrade my iPhone every year...it just gets better and better.
Filmmaker Steven Soderbergh had a very interesting interview with The Atlantic's David Sims. Here are some excerpts.
The first (and maybe the juiciest) is on how September 11 changed the genre palate of the movie industry.
Sims: Most of the studio movies you made were in the the mid-budget tier that Hollywood doesn't make anymore. What happened to it?
Soderbergh: Look, I have a lot of crackpot theories about how moviegoing has changed and why.
Sims: I would like to hear your crackpot theories.
Soderbergh: One of the most extreme is, I really feel that why people go to the movies has changed since 9/11. My feeling is that what people want when they go to a movie shifted more toward escapist fare. And as a result, most of the more "serious" adult fare, what I would pejoratively refer to as "Oscar bait," all gets pushed into October, November, December.
Sims: And people have become conditioned, in the fall, to go and see a couple of serious movies.
Soderbergh: Put on a heavy coat and go see something serious. What that creates is what you see now, which is this weird dichotomy of fantasy spectacle; low-budget genre, whether it's horror or comedy; and the year-end awards movies. I guess that's a trichotomy.
Sims: From January to March, you can have some cheap fun, then in March, here we go ...
Soderbergh: The big shit's coming.
The second (and maybe the most interesting) is how partnering with distributors like Amazon and Netflix might create different markets for different kinds of movies.
Sims: You tried [a simultaneous in-theaters and home release] with Bubble in 2005, back before anyone thought that was a thing you could do. You tried it with The Girlfriend Experience in 2009. Were you just inventing the wheel before there was a car to put it on? What's changed in the past 15 years?
Soderbergh: Well, I ran into the problem that all platforms are having, which is that the big chains don't want to engage with this. I know [the National Association of Theatre Owners president,] John Fithian well, and have had a lot of interaction with NATO, and I am sympathetic to this issue. What I don't understand is why everyone in this business thinks there is one template that is gonna be the unified field theory of "windowing" [or how long a movie screens in theaters]. The minute that I knew, which is usually around Friday at noon, that Logan Lucky wasn't going to work and that Unsane was definitely not gonna work—as soon as that happens, the studio should let me drop the movie on a platform the next week. There should be a mechanism for when something dies at the box office like that.
Sims: A backup option of, You know what, if it doesn't hit this number on opening weekend, then release it online.
Soderbergh: I think in abject failures, they should let you do whatever the hell you want. If Unsane drops and doesn't perform, who's harmed exactly by me 10 days later putting this thing on a platform? You can't prove to me that that's hurting your business.
And last, and the most concise, is on how Soderbergh would change the Oscars if he were in charge.
Sims: What do you think of the Oscars potentially excluding some categories from being televised live?
Soderbergh: There was some discussion for a minute about the Oscars doing what the Emmys do—having two ceremonies. Everybody shouted that down and said they would be creating two tiers. What I wanted to do was produce that show: We'll go back to the Roosevelt Hotel, every nominee can bring a plus-one, and that's it. Super intimate, food, drink, all that, you can get up there and talk all you want. It's not televised. It's a private event for the nominees and their significant others. Make it fun and cool. 'Cause here's the dirty secret: Going to the big thing is not fun. It's more fun to watch on TV. The trick would be doing something super cool and small.
I also think it's both interesting and cool that Soderbergh is shooting video using an iPhone now. The small size, he argues, is actually an advantage. As he tells Sims, "The more things you can eliminate that actors have to ignore, the better."
Culled from thousands of entrants from more than 140 countries around the world, here are the winners of the 2018 iPhone Photography Awards. What's really interesting is that many of the winners were not shot on iPhone 8 or iPhone X but with iPhone 7s and 6s and even 5s. That's a good reminder of Clayton Cubitt's three step guide to photography: "01: be interesting. 02: find interesting people. 03: find interesting places. Nothing about cameras."
That said, the increase in photo quality from the first contest in 2008, just a year after the iPhone launched, is welcome. The initial iPhone had just a 2 megapixel camera with a mediocre lens while the iPhone X packs a 12 megapixel resolution and an incredible lens.
Photos above by Huapeng Zhao and Alexandre Weber.
In an interview published in Collier's magazine in 1926, Nikola Tesla, then in the twilight of his career, made some predictions about the future that included electric airplane flights "from New York to Europe in a few hours", more frequent earthquakes, and temperate zones becoming cooler or warmer. He predicted that we would be communicating wirelessly with each other with devices that fit comfortably into a pocket.
When wireless is perfectly applied the whole earth will be converted into a huge brain, which in fact it is, all things being particles of a real and rhythmic whole. We shall be able to communicate with one another instantly, irrespective of distance. Not only this, but through television and telephony we shall see and hear one another as perfectly as though we were face to face, despite intervening distances of thousands of miles; and the instruments through which we shall be able to do his will be amazingly simple compared with our present telephone. A man will be able to carry one in his vest pocket.
We shall be able to witness and hear events — the inauguration of a President, the playing of a world series game, the havoc of an earthquake or the terror of a battle — just as though we were present.
When the wireless transmission of power is made commercial, transport and transmission will be revolutionized. Already motion pictures have been transmitted by wireless over a short distance. Later the distance will be illimitable, and by later I mean only a few years hence. Pictures are transmitted over wires — they were telegraphed successfully through the point system thirty years ago. When wireless transmission of power becomes general, these methods will be as crude as is the steam locomotive compared with the electric train.
He also asserted that "struggle of the human female toward sex equality will end in a new sex order, with the female as superior", bringing the humanity "closer to the perfect civilization of the bee".
Through countless generations, from the very beginning, the social subservience of women resulted naturally in the partial atrophy or at least the hereditary suspension of mental qualities which we now know the female sex to be endowed with no less than men.
But the female mind has demonstrated a capacity for all the mental acquirements and achievements of men, and as generations ensue that capacity will be expanded; the average woman will be as well educated as the average man, and then better educated, for the dormant faculties of her brain will be stimulated to an activity that will be all the more intense and powerful because of centuries of repose. Woman will ignore precedent and startle civilization with their progress.
Humanity has made tremendous progress toward gender equality, but with the bee stuff Tesla goes a little off the rails, swerving into eugenics, which he also stressed in an article published nine years later in Liberty magazine:
The year 2100 will see eugenics universally established. In past ages, the law governing the survival of the fittest roughly weeded out the less desirable strains. Then man's new sense of pity began to interfere with the ruthless workings of nature. As a result, we continue to keep alive and to breed the unfit. The only method compatible with our notions of civilization and the race is to prevent the breeding of the unfit by sterilization and the deliberate guidance of the mating instinct. Several European countries and a number of states of the American Union sterilize the criminal and the insane. This is not sufficient. The trend of opinion among eugenists is that we must make marriage more difficult. Certainly no one who is not a desirable parent should be permitted to produce progeny. A century from now it will no more occur to a normal person to mate with a person eugenically unfit than to marry a habitual criminal.
But at least he got the iPhone right? Speaking of which, the cartoon shown above was drawn by W.K. Haselden and published in the Daily Mirror in 1919.
Update: From his 1914 book Tik-Tok of Oz, here's L. Frank Baum on the wireless telephone:
...Shaggy suspected the truth, and believing that Ozma was now taking an interest in the party he drew from his pocket a tiny instrument which he placed against his ear.
Ozma, observing this action in her Magic Picture, at once caught up a similar instrument from a table beside her and held it to her own ear. The two instruments recorded the same delicate vibrations of sound and formed a wireless telephone, an invention of the Wizard. Those separated by any distance were thus enabled to converse together with perfect ease and without any wire connection.
"Do you hear me, Shaggy Man?" asked Ozma.
"Yes, Your Highness," he replied.
(via @GRobLewis)
Over on his Instagram account, photographer Vincent Laforet is sharing some 50-megapixel panoramic photos he shot for Apple. He strapped an iPhone 7 to the bottom of a Learjet, set it on Pano mode, and flew it over various landscapes at a height of 20,000 feet. Here's the first one.
For 7 consecutive days I will be posting a series of 50+ Megapixel Panoramic Photographs shot on an @apple iPhone 7, from the belly of a LearJet from 20,000 feet above the earth.
We set the standard Camera App to "Pano" Mode and flew for 2-7 minutes at 220+ Knots on a perfectly straight line and we witnessed the iPhone effectively paint the landscape like a roller brush. It produced a stunningly high quality image that I'd never before seen before from any smartphone!
Laforet also shot a video from some of those same flights using a RED camera in 8K resolution.
Watch this on as big a screen as you can in 4K. Wonderful.
In his review (finally!) of the iPhone X, John Gruber begins with a zoomed out view of how computer platforms face an adapt-or-die choice.
The more popular a computer platform becomes, the more of a bind in which it inevitably finds itself. A platform is only "finished" when it is abandoned. It needs to evolve to remain relevant, but it's difficult to change in unfamiliar ways without angering the base of active users. Adding new features on top of the familiar foundation only gets you so far — eventually things grow too complex, especially when what's needed now is in conflict with a design decision that made sense a decade (or more) prior.
I'd argue this applies equally well to cultural & scientific paradigms, media, companies, technology, and politics. And people too. Who you were in your 20s and the decisions you made for that person often don't work that well for that same person at 40...which can make long-term relationships difficult to navigate.
It also applies to this here website. I've talked before about the changing landscape of web-based media from a revenue perspective, which is why I started the membership initiative.
As I hinted at in the announcement post, the industry-wide drop in revenue from display advertising was beginning to affect kottke.org and just a few months later, the site's largest source of revenue (ads via The Deck) went from "hey, I can make a living at this!" to zero. Then Amazon slashed their affiliate percentages, resulting in a 30-50% drop for some sites in the network. I found a new ad network partner (with greatly reduced revenue) and my Amazon affiliate revenue didn't fall as much as that of other sites, but together, those revenue sources would no longer be enough to support my full-time activities on the site.
But I've also been thinking a lot about how the information published here is delivered. I love the web and websites and believe the blog format is the best for the type of thing I want to communicate. But fewer and fewer people actually go to websites. I largely don't. You can follow kottke.org on Facebook, Twitter, Tumblr, Pinterest, and via RSS, but fewer people are using newsreaders and Facebook et al are trying their best to decrease visibility of sites like mine unless I pay up or constantly publish.1
So I've been considering other ways of producing content that don't involve this website. (An experiment along those lines will be launching very soon...although if you're reading the members-only newsletter, you already know all about it.) But I also know that if you're reading this, you are likely reading it on the web, as intended, and likely for 8-10 years or more...my loyal base of active readers who I don't want to alienate. But as Gruber says above, it's a sticky wicket...adapt or die. kottke.org is a blog, but that's only a means to an end: sharing information and ideas with other people. How do I continue to do that, stay true to a format that I & my loyal readers love, but also not end up like a vaudevillian in the 1940s, hoofing it on some dusty stage with no one in the audience while the movie houses are packed? All I can say for sure is that kottke.org is very much not "finished". Stay tuned!
P.S. It's perhaps not the perfect metaphor in this case, but the thing that always pops into my head when thinking about changing on the go is this clip from Mr. Bean. He's late for the dentist and has to get ready in his tiny car. The whole thing is great, but the particularly relevant bit starts at ~3:30.
Social media is disproportionally shitty for small media businesses that prioritize quality over quantity. It's Walmart gutting small town downtowns all over again.↩
I got an iPhone X on Friday and have been using it all weekend. Here are some of my initial thoughts about it, some of which will likely change after more use and reflection. As an hors d'oeuvre, Apple's guided tour of iPhone X's new features and capabilities:
In some ways, the setup process has been streamlined. Soon after turning on the iPhone X, it asked to use my nearby iPhone 7 to transfer its settings. The verification step for this used a cool swirling blue pattern on the X that I had to view with my old phone's camera...the iTunes visualizer is finally coming in handy.
In other ways, the setup process could still use some work. Anticipating afternoon delivery of the X, I'd backed up my iPhone 7 that morning. When it came time to set up the X using that backup, it failed...iTunes said the backup was not compatible. It didn't specify why but I had a hunch: my 7 had iOS 11.1 installed but the X had an earlier version installed. I upgraded the X and the backup worked. Less savvy users are going to be completely lost here and Apple should fix it.
The X is slightly thicker and heavier than the 7. With the larger screen area, the iPhone is no longer a one-handed device for me in many situations. This might be a dealbreaker for me.
Haven't used the "wireless" charging yet. Just added this $25 charging pad to my shopping cart though, so I'll get to try it out in a couple of days.
Animoji is the "Ewoks in Return of the Jedi" feature of the iPhone X. After the novelty wears off, approximately no one will use it.
I don't like the notch. It looks idiotic. I'll probably get used to it. I don't care for the display's rounded corners either. If you look at the apps that have been updated for the X, many of them don't make use of the bottom 1/4" of the display because of the rounded corners. I feel like there's an optical dissonance happening where I see the edge-to-edge display and think, "wow, massive display" but really the bottom slice of the screen and the two weird bunny ears at the top are not actually that useful. (Pls don't email me about the utility of the bunny ears for the time, network, & battery display and the tradeoffs involving the camera placement, etc. "You've gotta put those somewhere!" I am aware.) Call me old-fashioned, but I want all my screens to be rectangles with square corners.
Face ID works great for me. I had a week of stubble on my face for the initial scan and it still worked after I shaved. It worked with glasses on. (My Ray-Ban sunglasses: no.) It worked with a baseball cap on. It worked in the dark...like a really dark room. It worked in a dark room with my glasses on. It worked with my head rested on my hand with pretty much half my face covered (this one surprised me when I realized what had just happened).
Thank god the home button is gone. So far, Face ID + swiping up is a superior interaction 99% of the time. It's quicker and you don't have to think about it. App switching is super simple now...just swipe left/right on the bottom of the screen. Relearning the new Home-less Siri, screenshot, and power-off interactions isn't that hard.
A note on Face ID security, from Apple's Face ID Security Guide:
The probability that a random person the population could look at your iPhone X and unlock it using Face ID is approximately 1 in 1,000,000 (versus 1 in 50,000 for Touch ID).
I hadn't read about the 1 in 50,000 for Touch ID...that seems really high.
The TrueDepth camera is fun for taking new kinds of selfies. (I wonder...can someone take that video and make an animatronic face that can be used to break into my phone?)
Everything on this phone happens instantly...or somehow faster than instantly. It would be fun to use the first iPhone (which seemed really fast at the time) just to compare how blazing this this really is. And I wonder...will the X feel as slow in 10 years as that first phone feels today? It doesn't seem as though it could get much faster...
The OLED screen is beautiful. I mainly use my phone to read Twitter and my email, so I'm not sure I need this beautiful new screen, but damn your tweets look good!
The camera quality remains the key advantage of the iPhone...they're just so far ahead of everyone else here.
Update: The reviewers at DxOMark disagree with me on the camera quality. They place the Google Pixel 2 ahead of the iPhone X for image quality and a few other Android phones aren't far behind.
Apple is the biggest company in the world and they sell one of history's most successful consumer products. As the total human population of Earth becomes a limiting factor in the iPhone's continued sales growth (see also Facebook), they are perhaps running into problems designing a desirable product that they need to produce 200 million times over the course of a year.
This is one of those areas where Apple may be the victim of its own success. The iPhone is so popular a product that Apple can't include any technology or source any part if it can't be made more than 200 million times a year. If the supplier of a cutting-edge part Apple wants can only provide the company with 50 million per year, it simply can't be used in the iPhone. Apple sells too many, too fast.
A Daring Fireball reader put it this way:
People commonly think that scale is an unambiguously good thing in production, but the tremendous scale at which Apple operates shows this not to be the case. Annual iPhone production is so large that Apple is likely experiencing diseconomies of scale, a phenomenon one doesn't often hear about. What significant, break-through technology can a company practically introduce to 300 million new devices in a year?
Diseconomies of scale is a real thing, btw. John Gruber has been arguing that Apple's way around this is to produce a more expensive iPhone ($1000-1200) with exceptional components and features that the company simply can't produce at a scale of 200 million/year. Rene Ritchie describes this iPhone++ strategy as "bringing tomorrow's iPhone to market today". Gruber compares it to the Honda Prelude, quoting from the Edmunds description of the car:
Honda established itself in America with the Civic and Accord — both good, solid but basic cars. But big profits in the automotive world don't come from basic cars that sell for commodity prices. Those profits come from cars that get consumers so excited that they'll pay a premium price just to have one. The Prelude was Honda's first attempt at an exciting car.
The Prelude was Honda's technological leading edge. Features that are now expected from Honda, like the double-wishbone suspension under the Accord, fuel injection, and VTEC electronic variable valve timing system showed up first on the Prelude before migrating across the Honda line (though VTEC first showed up on the 1990 Acura NSX).
Keen observations all around and it will be interesting to see if Apple can benefit from this strategy.
Scotty Allen built a working iPhone 6S from scratch using parts bought in the electronics markets of Shenzhen, China.
I built a like-new(but really refurbished) iPhone 6S 16GB entirely from parts I bought in the public cell phone parts markets in Huaqiangbei. And it works!
I've been fascinated by the cell phone parts markets in Shenzhen, China for a while. I'd walked through them a bunch of times, but I still didn't understand basic things, like how they were organized or who was buying all these parts and what they were doing with them.
So when someone mentioned they wondered if you could build a working smartphone from parts in the markets, I jumped at the chance to really dive in and understand how everything works.
It is kind of amazing that he ends up with a fully functional iPhone, complete with a box with charger, headphones, etc. The era of transistor radio kits is not quiiiite dead yet. (via bb)
Update: Allen also modified his iPhone 7 to include a dedicated headphone jack.
In a short video and accompanying article, David Pogue profiles a little known but highly useful iOS feature called VoiceOver, which helps visually impaired people do anything and everything on their iPhones.
A few years ago, backstage at a conference, I spotted a blind woman using her phone. The phone was speaking everything her finger touched on the screen, allowing her to tear through her apps. My jaw hit the floor. After years of practice, she had cranked the voice's speed so high, I couldn't understand a word it was saying.
And here's the kicker: She could do all of this with the screen turned off. Her phone's battery lasted forever.
It's possible that people using VoiceOver to control their phones are more efficient at many tasks than those who use the default interface.
This was very cool: "If I'm in my office and put my headphones on, I'm hearing the phone call and I'm hearing what VoiceOver is saying, all through the headphones. But the person on the other end cannot hear any of the VoiceOver stuff. You don't know what I'm reading, what I'm doing. I can do all these complicated things without you hearing it. That's what's really incredible. If you and I were working together on a three-way call, and you were to text me, 'Let's wrap this up' or 'Don't bring that up on this call'-I would know, but the other guy wouldn't hear it.
Joe showed me how he takes photos. As he holds up the iPhone, VoiceOver tells him what he's seeing: "One face. Centered. Focus lock," and so on. Later, as he's reviewing his photos in the Camera Roll, VoiceOver once again tells him what he's looking at: "One face; slightly blurry."
See also how blind people use Instagram and iPhone: a revolutionary device for the blind.
Oh, this is just a little brilliant. Steve Reich is a composer famous for his experimentation with musical looping and phasing. His 1967 piece Piano Phase featured a pair of pianists repetitively performing the same piece at two slightly different tempos, forming a continually evolving musical round. Seth Kranzler took this idea and made a Reich-like piece with two iPhones ringing at slightly different tempos. Here's a video of the effect in action:
Man, this is nerdy on so many levels and I am here for it.
Update: Here's a couple more tracks along the same lines: the drum fill from In the Air Tonight and the Amen break.
(via @frank_chimero)
Today marks the 10th anniversary of the introduction of the iPhone.
In the ten years since, iPhone has enriched the lives of people around the world with over one billion units sold. It quickly grew into a revolutionary platform for hardware, software and services integration, and inspired new products, including iPad and Apple Watch, along with millions of apps that have become essential to people's daily lives.
You can watch Steve Jobs introduce the iPhone during the MacWorld 2007 keynote in the video above; it's one of the best technology demos ever. Here's my liveblog of the keynote, my thoughts from a couple of days later, and my review after getting an iPhone in June. (I also constructed a cardboard version of the phone to see how the size compared to my then-current mobile phone.)
I guess we know why iPod development has seemed a little sluggish lately. When the Zune came out two months ago, it was thought that maybe Apple was falling behind, coasting on the fumes of an aging product line, and not innovating in the portable music player space anymore. I think the iPhone puts this discussion on the back burner for now. And the Zune? The supposed iPod-killer's bullet ricocheted off of the iPhone's smooth buttonless interface and is heading back in the wrong direction. Rest in peace, my gentle brown friend.
It's difficult to overstate the impact of the iPhone on the world. In just 10 short years, smartphones have completely and irreversibly changed how a large part of humanity communicates and is quickly changing how the rest will. And that all started with the iPhone. As I noted at the time, you could see a product like this coming but Apple put it all together in a way that became the blueprint, for better and for worse, for every device and mobile application that followed. Not bad for a computer that didn't have copy/paste when it launched.
Near the end of a piece by Morgan Housel called Innovation Isn't Dead, appears "the typical path of how people respond to life-changing inventions":
1. I've never heard of it.
2. I've heard of it but don't understand it.
3. I understand it, but I don't see how it's useful.
4. I see how it could be fun for rich people, but not me.
5. I use it, but it's just a toy.
6. It's becoming more useful for me.
7. I use it all the time.
8. I could not imagine life without it.
9. Seriously, people lived without it?
That's about right. I can only recall a couple of instances where I've skipped from step 1 to step 8 or 9: when I first used the Web1 and when Jobs introduced the iPhone at MacWorld. Everything else — Google, HD TV, Twitter, personal computers, streaming music services, wifi, laptops, Instagram, mobile phones — went through most of the 9 phases. (via @cdixon)
Not the Internet, the Web. I used the Internet before I used the Web (Usenet, FTP, and Gopher mostly) and I never got the "OMG this is going to change everything" vibe I got after using the Web for five minutes.↩
On Vox, Phil Edwards has a feature on Susan Bennett, the voice of Siri, and how the art of voiceover is changing in the digital world.
Siri needs to be able to say just about everything in the English language, and that took a lot of hard work.
"I recorded four hours a day, five days a week for the month of July," Bennett says. For a voice actor, that workload causes a lot of strain. "That's a long time to be talking constantly. Consequently, you get tired."
The original Siri "was to sound otherworldly and have a dry sense of humor," Bennett says. She added that to her take on the character, even as she focused on staying consistent and clear.
The full story is behind a paywall,1 but the WSJ's The Inside Story of How the iPhone Crippled BlackBerry is kind of amazing. The piece is an excerpt from Losing the Signal: The Untold Story Behind the Extraordinary Rise and Spectacular Fall of BlackBerry.
The next day Mr. Lazaridis grabbed his co-CEO Jim Balsillie at the office and pulled him in front of a computer.
"Jim, I want you to watch this," he said, pointing to a webcast of the iPhone unveiling. "They put a full Web browser on that thing. The carriers aren't letting us put a full browser on our products."
Mr. Balsillie's first thought was RIM was losing AT&T as a customer. "Apple's got a better deal," Mr. Balsillie said. "We were never allowed that. The U.S. market is going to be tougher."
"These guys are really, really good," Mr. Lazaridis replied. "This is different."
"It's OK — we'll be fine," Mr. Balsillie responded.
RIM's chiefs didn't give much additional thought to Apple's iPhone for months. "It wasn't a threat to RIM's core business," says Mr. Lazaridis's top lieutenant, Larry Conlee. "It wasn't secure. It had rapid battery drain and a lousy [digital] keyboard."
"RIM's chiefs didn't give much additional thought to Apple's iPhone for months."
"RIM's chiefs didn't give much additional thought to Apple's iPhone for months."
"RIM's chiefs didn't give much additional thought to Apple's iPhone for months."
Oof. (via @craigmod)
You know how to circumvent the WSJ's paywall, right? You paste the title of the piece — in this case, The Inside Story of How the iPhone Crippled BlackBerry — into Google and click on the story from the search results or in Google News. Boom, instant access.↩
Since iOS 7 came out in 2013, your iPhone's Location Services has included a little-known feature called Frequent Locations, which keeps very detailed track of every distinct location you visit. How detailed? This, precisely, was when I was in my apartment over a three-day period last month:
All told, my phone recorded all 33 different locations I've visited in NYC since April 15, including 84 visits to my apartment and 54 visits to my office, down to the minute and a ~130-foot radius. The feature is on by default if you've got Location Services switched on, so you can find your information by opening the Settings app and going to Privacy > Location Services > System Services (at the bottom) > Frequent Locations. You can also turn the feature off if you wish.
Apple says the feature is used to learn your favorite places and the data is kept only on the phone:
Your iPhone will keep track of places you have recently been, as well as how often and when you visited them, in order to learn places that are significant to you. This data is kept solely on your device and won't be sent to Apple without your consent. It will be used to provide you with personalized services, such as predictive traffic routing.
It's likely that Verizon, AT&T, Sprint, and the NSA (until recently) are collecting this same sort of data about you regardless of what sort of phone you use, except that these organizations do not share Apple's public commitment to privacy. (via @dunstan)
Roger Pasquier hunts for coins on NYC sidewalks and keeps track of how much he finds. He discovered an odd consequence of everyone having a smartphone: people don't pick up change on the sidewalk anymore.
From 1987 to 2006, he averaged about fifty-eight dollars a year. Then Apple introduced the iPhone, and millions of potential competitors started to stare at their screens rather than at the sidewalks. Since 2007, Pasquier has averaged just over ninety-five dollars a year.
I know, I know, that's anecdotal and correlation != causation and whatever, but that's an interesting theory.
If you've seen "American Psycho," you'll likely remember the scene where Patrick Bateman and his peers pull out their business cards like Old West gunfighters pulled out their firearms. Now you can have Bateman's card — "That's bone. And the lettering is something called Silian Rail." — in the form of an iPhone case.
As for Silian Rail, according to IMDb:
This is not a real font, the name was invented by Bret Easton Ellis for the novel. In the film, the actual font seen on the business card is Garamond Classico SC.
For their new ad campaign, Apple gathered some photos that people had taken with their iPhones and are featuring them on their website and on billboards. Here are a few I found particularly engaging.
I've said it before and it's just getting more obvious: the iPhone is the best camera in the world.
Update: Apple has added a section for films shot on iPhone 6.
Casey Neistat visited several Apple Stores in NYC on the eve of the iPhone 6 launch to observe the folks standing in line. He found that many of those in line, particularly right in the front, were Chinese resellers.
The iPhone 6 won't be available in China for several months, so a lively and lucrative black market has sprung up. The video shows several typical transactions: two phones (the maximum allowed per person) are purchased with cash and then the people sell those phones to men who presumably have them shipped to China for resale.
I remember last year, when the iPhone 5s came out, there was always a line of mostly Asian people outside the Soho store in the morning, even months after the launch. (via @fromedome)
This is glorious: an erotic poem by Chris Plante constructed from snippets of iPhone 6 reviews.
I have really big hands
Would be an understatement.
This is quite helpful.
When the tips of your fingers are grasping on for dear life,
Your fingers need to secure a firm grip.
I can still wrap my fingers around
Well...
More of everything.
No lines from John Gruber's review, but Linus Edwards made a short poem just from that one:
Makes itself felt in your pants pocket.
Ah, but then there's The Bulge.
I definitely appreciate the stronger vibrator.
(via @sippey)
The analysis of the weak parts of Apple's recent introduction of the iPhone 6 and Apple Watch at the beginning of this piece is good, but the real gem is the complete reworking of the presentation as Steve Jobs might have approached it.
Jobs: It's not easy being an engineer at Apple. (Laughs) How do you take the world's best phone and make it even better? (Cheers)
When we first launched the iPhone back in 2007, we didn't anticipate the central role it plays today-how it would touch every part of our lives. (Cheers)
Seven years later, our iPhones are the window to our world. Through this window I see my wife and kids. I see my friends, take care of work, and relax.
If this window is so important, what if we made it a little bigger?
(Steve holds out his hand and starts separating his fingers as if he's stretching an iPhone)
(Once they get really far, he grins and quickly pushes them back together)
Jobs: But not too big! (Audience chuckles) You still want to be able to hold it in one hand and fit it inside your pocket.
Our team of smart engineers have come up with the perfect size.
The heartfelt folksiness is pitch perfect. And the whole thing about the iWatch is amazing:
Jobs: The iWatch comes with a special sensor that detects your heartbeat. In addition to linking to Apple Health, it does something very special.
Something very dear to me.
I'd like to see how my daughter is doing. Instead of sending her a text, what can I do? I press this button twice, and... (Heartbeats echo in the auditorium)
You can't see it, but my watch is vibrating to her heartbeat. I can close my eyes and know that my daughter is alive, living her life halfway around the globe.
Not sure if Jobs would have approached it this way, but it made me actually want to get an Apple Watch. (via @arainert)
Apple just announced the iPhone 6 and for the first time, I'm seriously thinking about upgrading my phone before my contract is up. A company called Statista recently surveyed several companies who buy old iPhones. It looks like the best place to sell your old iPhone is Amazon: they're offering Amazon gift cards in the $300-400 range for good-condition iPhone 5s.
Glyde offers slightly less for iPhones than Amazon, but they'll give you cash (although withdrawals take 3-5 business days). You can also try your luck on eBay or Craigslist...I've heard you can get a bit more because you're selling direct but you have to deal with buyers and potential scams and whatnot.
The IPPAWARDS has been judging an iPhone photography competition since 2007 and they recently announced the winners of their 2014 competition.
Impressive stuff. I've been saying recently that the iPhone 5s is the best camera in the world. Looking back on the 2008 winners, it becomes apparent how much more comfortable photographers have become wielding this increasingly powerful device. (via the verge)
Craig Mod, writing for the New Yorker, says goodbye to cameras as photography transitions to the use of "networked lenses".
After two and a half years, the GF1 was replaced by the slightly improved Panasonic GX1, which I brought on the six-day Kumano Kodo hike in October. During the trip, I alternated between shooting with it and an iPhone 5. After importing the results into Lightroom, Adobe's photo-development software, it was difficult to distinguish the GX1's photos from the iPhone 5's. (That's not even the latest iPhone; Austin Mann's superlative results make it clear that the iPhone 5S operates on an even higher level.) Of course, zooming in and poking around the photos revealed differences: the iPhone 5 doesn't capture as much highlight detail as the GX1, or handle low light as well, or withstand intense editing, such as drastic changes in exposure. But it seems clear that in a couple of years, with an iPhone 6S in our pockets, it will be nearly impossible to justify taking a dedicated camera on trips like the Kumano Kodo pilgrimage.
And indeed, the mid-tier Japanese camera makers (Panasonic, Fujifilm and Olympus) are struggling to find their way in the networked lens era. A few years ago, I wrote a post called "Your company? There's an app for that." about how smartphones were not only going to make certain devices obsolete, but drive entire companies and industries out of business. This bit, about cameras, seems almost quaint now:
Point and shoot camera — While not as full-featured as something like a PowerShot, the camera on the iPhone 3GS has a 3-megapxiel lens with both auto and manual focus, shoots in low-light, does macro, and can shoot video. Plus, it's easy to instantly publish your photos online using the iPhone's networking capabilities and automatically tag your photos with your location.
The best camera is the one you have with you the one with built-in posting to Facebook.
On Medium, an excerpt of Leander Kahney's book on Jony Ive about how the iPhone came to be developed at Apple.
Excited by Kerr's explanation of what a sophisticated touch interface could do, the team members started to brainstorm the kinds of hardware they might build with it.
The most obvious idea was a touchscreen Mac. Instead of a keyboard and mouse, users could tap on the screen of the computer to control it. One of the designers suggested a touchscreen controller that functioned as an alternate to a keyboard and mouse, a sort of virtual keyboard with soft keys.
As Satzger remembered, "We asked, How do we take a tablet, which has been around for a while, and do something more with it? Touch is one thing, but multitouch was new. You could swipe to turn a page, as opposed to finding a button on the screen that would allow you turn the page. Instead of trying to find a button to make operations, we could turn a page just like a newspaper."
Jony in particular had always had a deep appreciation for the tactile nature of computing; he had put handles on several of his early machines specifically to encourage touching. But here was an opportunity to make the ultimate tactile device. No more keyboard, mouse, pen, or even a click wheel-the user would touch the actual interface with his or her fingers. What could be more intimate?
With $10 and a little elbow grease, you can turn your iPhone into a really nice digital microscope capable of 175x magnification, allowing you to take photos of plant cells:
Here's how you do it:
(via ★interesting)
In what appears to be an excerpt from Fred Vogelstein's new book on the Apple/Google mobile rivalry, a piece from the NY Times Magazine on how the iPhone went from conception to launch. That the Macworld keynote/demo of the phone went off so well is amazing and probably even a bit lucky.
The iPhone could play a section of a song or a video, but it couldn't play an entire clip reliably without crashing. It worked fine if you sent an e-mail and then surfed the Web. If you did those things in reverse, however, it might not. Hours of trial and error had helped the iPhone team develop what engineers called "the golden path," a specific set of tasks, performed in a specific way and order, that made the phone look as if it worked.
But even when Jobs stayed on the golden path, all manner of last-minute workarounds were required to make the iPhone functional. On announcement day, the software that ran Grignon's radios still had bugs. So, too, did the software that managed the iPhone's memory. And no one knew whether the extra electronics Jobs demanded the demo phones include would make these problems worse.
Here's video of Jobs' presentation that day:
The Kottke post I probably think about most often is 2009's "One-handed computing with the iPhone." It just has all these perfectly rounded sentences in it, like this one:
A portable networked computing and gaming device that can be easily operated with one hand can be used in a surprising variety of situations.
Try to take the adjectives and adverbs out of that sentence. (Strunk and White say to "write with nouns and verbs, not adjectives and adverbs. Strunk and White are often surprisingly stupid.)
But try adding any more adjectives or adverbs. Try adding in or taking away any of the clauses. Try writing a better sentence that describes the same thing. (This is also known as Mohammed's "produce a better surah" Test.) Try to misunderstand what the sentence means. I'm a professional writer. So is Jason. I appreciate this stuff.
There's also a lot of structural and emotional variety in this post. The author gets mad. He makes jokes. But mostly, he observes. He studies. He empathizes.
People carry things. Coffee, shopping bags, books, bags, babies, small dogs, hot dogs, water bottles, coats, etc. It's nice to be able to not put all that crap down just to quickly Google for the closest public restroom (aka Starbucks).
It is very occasionally necessary to use the iPhone while driving. No, not for checking your stock portfolio, you asshole. For directions. Glance quickly and keep your thoughts on the road ahead.
My wife spends about five hours a day breastfeeding our daughter and has only one hand available for non-feeding activities. That hand is frequently occupied by her iPhone; it helps her keep abreast (hey'o!) of current events, stay connected with pals through Twitter & email, track feeding/sleeping/diaper changing times, keep notes (she plans meals and grocery "shops" at 3am), and alert her layabout husband via SMS to come and get the damned baby already.
I liked "layabout husband" so much when I read it, I started referring to Jason as "noted layabout Jason Kottke." At a certain point, I forgot where the phrase came from.
But read that last paragraph again. You can't read that description of Meg and not think of it every time you're doing any of the things she does in that sentence: every time you have to have to carry a bag and use your phone, every time you have to open a door and use your phone, every time you don't have to use your phone while walking down the street but you do it anyways, because you can, and the fact that you can now means that you have to.
I think about it every time I cover a new gadget and companies start touting its hands-free features; how it's added a new voice interface; how its new keyboard algorithm makes it easier to correct for typos. People didn't really use to market that sort of thing. But companies started to notice that these were the features their customers liked best.
I also thought about it when I read these tweets Meg wrote, just yesterday and this morning, about how the newer iPhone's longer screen borks its one-handed functionality.
New iPhone (was on 4S): holding w left hand, pinky supporting bottom-right corner, my thumb can't reach diagonal to top right buttons...
— Meg Hourihan (@megnut) September 26, 2013
It's unstable to reach across, so I can't use phone one handed anymore. This is a huge physically change/fail for me. :(
— Meg Hourihan (@megnut) September 26, 2013
From here on out its front faces until my thumb grows or I get a man-hand transplant.
— Meg Hourihan (@megnut) September 26, 2013
Ugh "front faces"?! No. Frowny faces.
— Meg Hourihan (@megnut) September 26, 2013
How I used the 4S https://t.co/wJk5WI2aEf
— Meg Hourihan (@megnut) September 26, 2013
After 6 hrs, guess iOS7 & iPhone 5 designed mostly by 20-something males. Phone too long for (my) female hand, text too small for 40yo eyes!
— Meg Hourihan (@megnut) September 26, 2013
I have enormous man-hands, and I still think that the trend toward enormous screen sizes on smartphones stinks. Not only is it harder to use a phone with one hand, it's harder to fit a phone in a pants pocket, and a long, thin phone is more likely to tip over and get knocked off a table or shelf.
Markets are gonna market, and specs are gonna spec, but it often feels like companies are forgetting that computers are for people, first. And people have bodies, those bodies have limitations, and all of us have limitations in specific situations.
We're all disabled sometimes. If I turn off the lights in your room, you can't see. If I fill the room with enough noise, you can't hear. If your hands are full, you can't use them to do anything else.
But as Sara Hendren writes, "all technology is assistive technology." When it's working right, technology helps people of every ability overcome these limitations. It doesn't throw us back into the world of assumptions that expects us all to be fully capable all of the time.
That's not what good technology does. That's not what good design does. That's what assholes do.
I think often about Jason's post on one-handed computing because I'm in the story. He wrote it for his wife, and he wrote it for me. I'd badly broken my right arm in an accident, snapping my radius in half and shooting it out of my body. Emergency room doctors stabilized my arm, then surgeons took the fibula from my left leg and used it to create a graft to replace my missing arm bone.
I'd broken my right leg, too, and sustained a concussion. With both legs unstable, I was stuck in a bed most days, and even when I could start putting weight on my left leg again, I couldn't climb in or out of bed to get into a wheelchair without help. I'm over six feet tall and I weigh about 300 pounds, so most nurses and orderlies were out of luck helping me. I couldn't type. I couldn't use the bathroom. I had hallucinations from the pain medicine. I was extremely fucked up.
Another victim of the accident was my Blackberry, my first-ever smartphone, which I bought just before I finally got my PhD. (I revealed this once in a 2010 post for Wired. Commenters called for my head, saying anyone whose first smartphone was bought in 2009 had no business writing for a gadget blog. "I'm sorry," I told them. "I spent my twenties learning things, not buying things.")
After I was discharged from the hospital, I spent money I didn't have to get an iPhone 3G, which was my phone for the next three years. It was mailed to me at the rehab institute where I learned how to walk again. And it changed everything for me. Even with my left hand, I could tweet, send emails, browse the web. I could even read books again — even print books weren't as easy as the iPhone.
And then I read Jason's post about one-handed computing. And I thought and thought and thought.
I started blogging again. I even started my own community blog about the future of reading. The next year, that led to some articles for Alexis Madrigal at The Atlantic.
I was back home by then. My injuries had cost me my postdoctoral fellowship and a second crack at the academic job market. But I was able to audition for and win an entry-level job writing for Wired the same week that I did my first stint guest-hosting for Kottke.
And I swore to myself that I would never forget: technology is for people.
Anyways, the accident that broke my arm in half was four years ago today.
It was on Jason's birthday. He was 36 then; I was 29. His son was two, almost exactly the same age as my son, his brand new baby daughter less than a week old.
It was all so very long ago. It was the beginning of the rest of my life.
If you ask me why Jason Kottke is important to me, it's because in 2005, he found my little Blogspot blog when it only had a couple dozen readers and started linking to it. It's because his idea of "Liberal Arts 2.0" led to a book I made with friends, some of whom went off to make extraordinary things of their own. (We offered to let Jason write the forward; characteristically, he declined.)
Then Jason became my friend. Every so often, he gives me the keys to this place he's built — home to the best audience on the internet — and lets me write about things I care about. And because of all of that, I got a second chance — me, with all of my flaws and frailties, my misdeeds and mistakes.
But really Jason is important to me because Jason is always writing about how technology is for human beings. He doesn't bang gavels and rattle sabres and shout "TECHNOLOGY IS FOR HUMAN BEINGS!" That's partly because Jason is not a gavel-banging, sabre-rattling sort of person. But it's mostly because it wouldn't occur to him to talk about it in any other way. It's so obvious.
The thing that tech companies forget — that journalists forget, that Wall Street never knew, that commenters who root for tech companies like sports fans for their teams could never formulate — that technology is for people — is obvious to Jason. Technology is for us. All of us. People who carry things.
People. Us. These stupid, stubborn, spectacular machines made of meat and electricity, friends and laughter, genes and dreams.
Happy birthday, Jason. Here's to the next forty years of Kottke.org.