Nintendo emulator that shows how games handleDEC 15 2003

Nintendo emulator that shows how games handle loading graphics in and out of memory. Neat insight into old school game development

There are 2 reader comments

Mike03 16 200311:03AM

I still hold in highest esteem the creativity and programming that went into games for old computers like the Commodore 64 which had very limited memory. The things they could accomplish with assembly code, 38911 bytes of RAM for BASIC, bank switching to access more RAM hidden under ROM and other techniques.

This thread is closed to new comments. Thanks to everyone who responded.

kottke.org

Front page
About + contact
Site archives

Subscribe

Follow kottke.org on Twitter

Follow kottke.org on Tumblr

Like kottke.org on Facebook

Subscribe to the RSS feed

Sponsored by

Ads by The Deck

Support kottke.org shop at Amazon

And more at Amazon.com

Looking for work?

More listings on the Job Board

 

Happy Cog Hosting