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Fantasy geopolitics

I can’t remember if it was Bill Simmons or my friend David who wanted a fantasy league for everything, but Sam Arbesman has come up with some ideas about a fantasy league of nations.

How does it work? First, you draft your countries. There are about 200 countries in the world, so in a league of 10 players, each player chooses 15 countries. To keep things fair, there are distribution requirements: There must be at least two countries from each of North America, Europe, Asia, and Africa, and at least one country from each of South America and Oceania. This will prevent a team from loading up on certain areas of the planet. (Another option is to include a GDP cap.)