kottke.org

...is a weblog about the liberal arts 2.0 edited by Jason Kottke since March 1998 (archives). You can read about me and kottke.org here. If you've got questions, concerns, or interesting links, send them along.

Black hole simulation

Were you to be close to a black hole, this program shows you what you might observe.

The optical appearance of the stellar sky for an observer in the vicinity of a black hole is dominated by bending of light, frequency shift, and magnification caused by gravitational lensing and aberration. Due to the finite apperture of an observer's eye or a telescope, Fraunhofer diffraction has to be taken into account. Using todays high performance graphics hardware, we have developed a Qt application which enables the user to interactively explore the stellar sky in the vicinity of a Schwarzschild black hole. For that, we determine what an observer, who can either move quasistatically around the black hole or follow a timelike radial geodesic, would actually see.

For Linux and Windows only, although there are sample videos for non-downloaders or those on other machines.

By Jason Kottke    Feb 11, 2010 at 01:05 pm    black holes   physics   science

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