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Making Gangnam Style playable

posted by Aaron Cohen   Nov 28, 2012

Polygon visited Harmonix to learn about the process for Gangnam Style to become a part of their Kinect game Dance Central 3. The result is partially a look at the challenges in that process, but also ends up being a good profile of Harmonix. The “cat cow” move was particularly hard to put into the game.

The “cat cow” requires the dancer to get on hands and knees, thrust their hips and swing their head from side to side. It is but one of a handful of ridiculous moves in a dance inspired by playing cowboy and humping things, but throughout the day we will hear from almost everyone we talk to that in spite of how ridiculous it is, it has been hellish to recreate it in the game. A lot of magic has been thrown at solving the problem of the cat cow.

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