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kottke.org posts about Monopoly

Ruthless: Monopoly’s Secret History

Now showing on American Experience on PBS: Ruthless: Monopoly’s Secret History.

For generations, Monopoly has been America’s favorite board game, a love letter to unbridled capitalism and โ€” for better or worse โ€” the impulses that make our free-market society tick. But behind the myth of the game’s creation is an untold tale of theft, obsession and corporate double-dealing. Contrary to the folksy legend spread by Parker Brothers, Monopoly’s secret history is a surprising saga that features a radical feminist, a community of Quakers in Atlantic City, America’s greatest game company, and an unemployed Depression-era engineer. And the real story behind the creation of the game might never have come to light if it weren’t for the determination of an economics professor and impassioned anti-monopolist.

You can watch the first ten minutes of the show on YouTube or see the whole thing on the PBS website.

See also The Antimonopolist Origins of Monopoly Differ from Hasbro’s Official Story. (via @Kitbuckley)


An AI Discovers the Best Strategy for Monopoly

I know three things about Monopoly:

1. I do not like playing it.
2. No one plays by the actual rules.
3. A good strategy for Monopoly will anger the other players.

In the video above, a bunch of game-playing AI bots are pitted against each other in an attempt to find the best strategy for the game. No word on whether the bots had any fun playing the game.


“The Game Is Fixed” Against Black People in America

Do me a favor and take about 7 minutes to watch author Kimberly Jones’ off-the-cuff “rant” (her words) about how rioting and looting fit within the larger narrative of the economic oppression of Black people in America. I’ve never heard the long, shameful, and deadly history of white supremacy in America summed up any better or more succinctly than Jones does here. The Monopoly analogy in particular is fantastic.

When they say “Why do you burn down the community? Why do you burn down your own neighborhood?” It’s not ours! We don’t own anything! We don’t own anything! Trevor Noah said it so beautifully last night: There’s a social contract that we all have โ€” that if you steal or if I steal, then the person who is the authority comes in and they fix the situation. But the person who fixes the situation is killing us! So the social contract is broken. And if the social contract is broken, why the fuck do I give a shit about burning the fucking Football Hall of Fame, about burning the fucking Target? You broke the contract when you killed us in the streets and didn’t give a fuck! You broke the contract when for 400 years we played your game and built your wealth!

Update: Jones has signed a deal with Henry Holt and Company to write two books, one of which will be called “How We Can Win” and will be based on the video above.

Update: How We Can Win will be out in November and is now available for preorder.


How one man rigged McDonald’s Monopoly and stole millions

For years, Jerry Jacobson was in charge of the security of the game pieces for McDonald’s Monopoly, one of the most successful marketing promotions in the fast food giant’s history. And for almost as long, Jacobson had been passing off winning pieces to family, friends, and “a sprawling network of mobsters, psychics, strip club owners, convicts, drug traffickers”, to the tune of more than million in cash & prizes.

Dent’s investigation had started in 2000, when a mysterious informant called the FBI and claimed that McDonald’s games had been rigged by an insider known as “Uncle Jerry.” The person revealed that “winners” paid Uncle Jerry for stolen game pieces in various ways. The $1 million winners, for example, passed the first $50,000 installment to Uncle Jerry in cash. Sometimes Uncle Jerry would demand cash up front, requiring winners to mortgage their homes to come up with the money. According to the informant, members of one close-knit family in Jacksonville had claimed three $1 million dollar prizes and a Dodge Viper.

When Dent alerted the McDonald’s headquarters in Oak Brook, Illinois, executives were deeply concerned. The company’s top lawyers pledged to help the FBI, and faxed Dent a list of past winners. They explained that their game pieces were produced by a Los Angeles company, Simon Marketing, and printed by Dittler Brothers in Oakwood, Georgia, a firm trusted with printing U.S. mail stamps and lotto scratch-offs. The person in charge of the game pieces was Simon’s director of security, Jerry Jacobson.

One of the winners, Jerry Columbo, a partner of Jacobson’s who was allegedly a member of the Mafia, even appeared in this TV commercial holding an oversized novelty key to a car he had “won”:

At the height of the scam, no normal person won any of the best Monopoly prizes…they were all arranged by Jacobson. This has to become a movie, right?

I remember when the Monopoly game started. We didn’t eat out that much when I was a kid, but we still played a few times here and there. But I distinctly remember studying the game board, looking at the odds of winning, and figuring out how they must restrict some single game pieces to make it all work. You could get Park Places all day long, but you’d never ever see a Boardwalk. After that realization, I lost interest in playing. It was an early lesson about not spending too much time and energy striving for unattainable goals. Besides, those delicious McDonald’s fries were reward enough.

Update: Ah, a movie version of the story is in the works with Matt Damon playing Jacobson and Ben Affleck directing.


The official “Cheaters Edition” of Monopoly

Monopoly Cheaters

Hasbro has come out with an official “Cheaters Edition” of Monopoly (available at Amazon) where popular game cheats like stealing money from the bank, busting out of jail early, and taking a hotel from another player have been added to the gameplay. Fast Company has more on how the game came to be.

“We’ve had this data for years. 50% of all Monopoly players cheat,” says Randy Klimpert, Hasbro’s senior director of design and games development. This fact of life was always something of a running joke within the walls of Hasbro. It became the giggly fodder of proposed ad campaigns. Employees got a kick out of listening to the messages left on its holiday helpline, established in 2016, to help families settle disputes in their games and address accusations of creative cheating. “We were literally sitting around thinking, ‘what would really corrupt Monopoly?’ And someone said, ‘what if we cheated?’”

“Our senior marketer… you could see him mulling it,” Klimpert continues. “Monopoly… cheaters… Cheater Edition!” Hasbro instantly had the hook for a new game. But how do you make a game for cheaters that’s still sensical and fun?


How to Win at Monopoly and Piss Off Your Friends

Monopoly Win

If you’re forced into playing Monopoly by friends, you can employ this simple strategy to ensure they will never ever ask you to play again.

With a second monopoly completed, your next task is to improve those properties to three houses each, then all of your properties to four houses each. Six properties with three houses will give you more than half of the houses in the game, and four houses each will give you 75% of the total supply. This will make it nearly impossible for your opponents to improve their own property in a meaningful way. Keep the rulebook nearby once the supply gets low, as you will undoubtedly be questioned on it. At this point, you will be asked repeatedly to build some friggin’ hotels already so that other people can build houses. Don’t.

At this point, you more or less have the game sewn up. If losing a normal game of monopoly is frustrating, losing to this strategy is excruciating, as a losing opponent essentially has no path to victory, even with lucky rolls. Your goal is to play conservatively, lock up more resources, and let the other players lose by attrition. If you want to see these people again, I recommend not gloating, but simply state that you’re playing to win, and that it wasn’t your idea to play Monopoly in the first place.

It is difficult to read this without thinking about income inequality in the real world.


Reimagining Monopoly

Mike Merrill reimagines the game of Monopoly to better represent the modern financial system by adding the banker as a player, convertible notes, and Series A financing.

Each player starts with only $500. That’s a nice bit of cash, but it’s going to be expensive to build your capitalist empire. Baltic Avenue will cost you $80, States Avenue is $140, Atlantic is $260, and that leaves you just $20. Even if you’re the first to land on Boardwalk you won’t be able to afford the $400 price tag. Another $200 from “passing Go” is not going to last that long. You need more money.

At the start of the game the banker will offer each player a convertible note of $1000 at a 20% discount and 5% interest*. Armed with $1500 the player is now ready to set out on their titan of the universe adventure! (Of course players are not required to take the convertible note.)

That sounds fun? (via waxy)


The Antimonopolist Origins of Monopoly Differ from Hasbro’s Official Story

According to Hasbro, Monopoly was invented by Charles Darrow in 1933 and sold to Parker Brothers soon after. But that’s not quite the whole story.

The game’s true origins, however, go unmentioned in the official literature. Three decades before Darrow’s patent, in 1903, a Maryland actress named Lizzie Magie created a proto-Monopoly as a tool for teaching the philosophy of Henry George, a nineteenth-century writer who had popularized the notion that no single person could claim to “own” land. In his book Progress and Poverty (1879), George called private land ownership an “erroneous and destructive principle” and argued that land should be held in common, with members of society acting collectively as “the general landlord.”

Magie called her invention The Landlord’s Game, and when it was released in 1906 it looked remarkably similar to what we know today as Monopoly.

But it was Monopoly with a significant twist:

The game’s most expensive properties to buy, and those most remunerative to own, were New York City’s Broadway, Fifth Avenue, and Wall Street. In place of Monopoly’s “Go!” was a box marked “Labor Upon Mother Earth Produces Wages.” The Landlord Game’s chief entertainment was the same as in Monopoly: competitors were to be saddled with debt and ultimately reduced to financial ruin, and only one person, the supermonopolist, would stand tall in the end. The players could, however, vote to do something not officially allowed in Monopoly: cooperate. Under this alternative rule set, they would pay land rent not to a property’s title holder but into a common pot-the rent effectively socialized so that, as Magie later wrote, “Prosperity is achieved.”

With a lengthy section on the philosophy underpinning the original version of the game, this is more interesting than an article about a board game has the right to be.


The “rules” of Monopoly

If you’ve ever played Monopoly, you probably haven’t followed the rules. The Campaign for Real Monopoly (via marco) would like to remind you of the real rules and the reasons for sticking to them.

BUYING PROPERTY…Whenever you land on an unowned property you may buy that property from the Bank at its printed price. You receive the Title Deed card showing ownership; place it face up in front of you.

If you do not wish to buy the property, the Banker sells it at auction to the highest bidder. The buyer pays the Bank the amount of the bid in cash and receives the Title Deed card for that property. Any player, including the one who declined the option to buy it at the printed price, may bid. Bidding may start at any price.

Although, as Andy Baio notes, the rules of Monopoly weren’t always the rules of Monopoly.

Contrary to popular belief, Charles Darrow didn’t invent Monopoly in 1933 from scratch. It was heavily based on The Landlord’s Game, an innovative board game patented in 1904 by Lizzie Magie, to be a “practical demonstration of the present system of land-grabbing with all its usual outcomes and consequences.”


The Wire Monopoly

A version of Monopoly based on The Wire.

Wire Monopoly

(via @tcarmody)


The shortest possible game of Monopoly

Here are two people playing the world’s shortest Monopoly game (21 seconds long):

The four turns required are detailed here.


Helvetica Monopoly

A Helvetica-themed version of Monopoly. (via df)


Print your own Monopoly money

Unlike the US government, Hasbro lets you print out your own Monopoly money. There are PDFs for 1,5,10,20,50,100, and 500 dollar bills.


Hasbro is releasing a special “Regular Monopoly”

Hasbro is releasing a special “Regular Monopoly” edition of the popular game, following the success of hits like Star Wars Monopoly and Simpsons Monopoly.

[The game] replaces the iconic, high-valued properties of Mariowalk and Luigi Place with its own fancifully named “Boardwalk” and “Park Place.”


How to win at Monopoly, a surefire

How to win at Monopoly, a surefire strategy.

Always buy Railroads; never buy Utilities (at full price). For every other property type, only buy them to complete a monopoly or to prevent opponents from completing one.


A new version of Monopoly will do

A new version of Monopoly will do away with the cash and replace it with Visa debit cards. (thx, janelle)


Winerd (wine + nerd, get it?) is a

Winerd (wine + nerd, get it?) is a board game that involves wine tasting and looks like a cross between Monopoly, Trivial Pursuit, and Asshole.