Paperman accompanied Wreck-It Ralph in the theaters last year but was released online yesterday. The short film is nominated for an Oscar in part because of its aesthetic: it's a CGI-animated film from Disney that looks like it's hand drawn.
Director John Kahrs told Cartoon Brew that the origin of Paperman "really came out of working so much with Glen [Keane] on Tangled." After looking at the work of Keane -- a classic Disney animator who worked on The Little Mermaid, Beauty and The Beast and Aladdin, among many other projects -- Kahrs found himself with a new appreciation for traditional animation and drawing techniques. "I thought, Why do we have to leave these drawings behind? Why can't we bring them back up to the front of the image again? Is there a way that CG can kinda carry along the hand drawn line in a way that we haven't done before?"
The answer was yes. It just required a technology that no one had actually created yet.
Reminds me a bit of what Wes Anderson did with th stop motion animation in Fantastic Mr. Fox...he went back to a more traditional look that made the whole thing look less polished than it might have with newer techniques.
To attempt to describe the plot of "Escape" is to go down a rabbit hole as disorienting as any amusement park ride. Basically, the film is about a down-on-his luck fortysomething father (Roy Abramsohn) on the last day of a Disney World vacation with his henpecking wife and their two angelic children. As he takes his children to various attractions, the father is haunted by disturbing imagery; he is also, in the meantime (and with his children in tow), tailing two young flirtatious French girls around the park. Airy musical compositions you might find in classic Hollywood films play over many of these scenes, giving a light shading to the darker moments.
Moore shot the movie over 25 days and said production was never stopped by anyone inside the park.
To make the movie, Moore wouldn't print out script pages or shot sequences for the 25 days he was filming on Disney turf, instead keeping all the info on iPhones. This way, when actors and crew were looking down between takes, passersby just thought they were glancing at their messages.
I've been offline for two days and Aaron already posted this (and had the information relayed to me via land line into my power-less house) but this is just too, like, wow to pass up. Disney is buying Lucasfilm for $4 billion.
Under the deal, Disney will acquire ownership of Lucasfilm, a leader in entertainment, innovation and technology, including its massively popular and "evergreen" Star Wars franchise and its operating businesses in live action film production, consumer products, animation, visual effects, and audio post production. Disney will also acquire the substantial portfolio of cutting-edge entertainment technologies that have kept audiences enthralled for many years. Lucasfilm, headquartered in San Francisco, operates under the names Lucasfilm Ltd., LucasArts, Industrial Light & Magic, and Skywalker Sound, and the present intent is for Lucasfilm employees to remain in their current locations.
And they're gonna release a 7th Star Wars film:
Ms. Kennedy will serve as executive producer on new Star Wars feature films, with George Lucas serving as creative consultant. Star Wars Episode 7 is targeted for release in 2015, with more feature films expected to continue the Star Wars saga and grow the franchise well into the future.
Crazy. A non-Lucas non-prequel Star Wars film will hopefully be pretty great, but the purchase price is puzzling. Only $4 billion?
Remember when a Reddit thread about an imaginary military situation was turned into a movie? I think this could be Quora's chance. The top answer by USMC Sergeant Jon Davis is filled with detailed charts and seems like it might work. The extreme dissonance that results from mixing Disney World landmarks with descriptions of military maneuvers is delicious.
The next phase would be the first two infantry companies sneaking in through the wooded area in the Southeast between Tomorrowland and Mainstreet, USA. Their primary targets are the train station and entrance to the park (to prevent enemy escape or reinforcements.) The Tomorrowland company's objective is to secure the square and and buildings, as well as any advanced technologies it may hold. Marines and soldiers are advised to not use the teleporters. They're a trap. They will only kill your unit and replace him with an evil alien. Their main attack route will be through the stage. Also important is that troops remember to take all underground entry points and gas them to prevent surprise attacks from the tunnels.
As a young girl, growing up abroad, I was not exposed to Fairy tales. These new discoveries lead to my fascination with the origins of Fairy tales. I explored the original brothers Grimm's stories and found that they have very dark and sometimes gruesome aspects, many of which were changed by Disney. I began to imagine Disney's perfect Princesses juxtaposed with real issues that were affecting women around me, such as illness, addiction and self-image issues.
We seek to make great films first. If a great film gives birth to a franchise, we are the first company to leverage such success. A check-the-boxes approach to creativity is more likely to result in blandness and failure.
Invest in Dreamworks for that check-the-boxes creativity, why don't you. (thx, kabir)
"There is an assumption in the corporate world that you need to integrate swiftly," Mr. Iger said. "My philosophy is exactly the opposite. You need to be respectful and patient." Key to the successful integration, analysts say, has been Mr. Iger's decision to give incoming talent added duties. Instead of just buying Pixar and moving on, Mr. Iger understood what made the acquisition valuable, said Mr. Price, the author. "If you are acquiring expertise," he said, "then dispatch your newly purchased experts into other parts of the company and let them stretch their muscles."
It also sounds as though Pixar has loosened their high standards since the acquisition...they're outsourcing some animation, doing more sequels (Cars 2, presumably for the merchandising), and making several direct-to-DVD movies.
Some say the Disney magic is back. Hit TV shows (Hannah Montana), increased revenue from movies (Enchanted), and the acquisition of Pixar are all contributing factors, but new CEO Bob Iger is getting the most credit.
Mr Iger's management style is said by many to have unlocked Disney's creativity. "There was already creativity inside Disney, but Bob removed the barriers to it," says Peter Chernin, chief operating officer of News Corporation, a rival media group. "Michael Eisner was all about his own creativity," says Stanley Gold, a former Disney board director who led a campaign to oust Mr Eisner in 2004, referring to the way in which the former boss meddled in the detail of Disney's parks and movies. In contrast, he says, "Bob pushes creative decisions to the people below him."
Said it before and I'll say it again: hire good creative people, let them do their thing, and ye shall reap the benefits. And Christ, no wonder Disney was sucking so bad:
Before Mr Iger took over, Disney had a factory-like process for animation in which a business-development team came up with ideas and allocated directors to them.
After giving your request serious consideration, even though it is against company policy to consider such a request, it is with regret that I inform you that we are not willing to grant the permission you seek...As you are aware, our Disney characters, parks and other valuable properties have become beloved by young and old alike, and with this comes a tremendous responsibility to protect their use and the protection we currently enjoy. Should we lapse in our vigilance, we run the risk of losing this protection and the Disney characters as we know and love them...Especially during these violent times, I personally believe that the magical spell cast on guests who visit our theme parks is particularly important to protect and helps to provide them with an important fantasy they can escape to.
Update:Some more interesting iPhone statistics, including Apple's stock price increase since the iPhone was announced ($32 billion increase in market cap) and that iPhone was mentioned in 1.25% of all blogs posts over the weekend. (thx, thor)
Update:Apple's stock price went down this morning in heavy trading. I guess Wall Street wasn't so over the moon for the iPhone?
[Warning, might be some spoilers.] Cars was perfect. The problem is that it was a little too perfect. After seeing the movie on Friday, Meg and I came up with three reasons why Cars missed.
1. Perfection. Some people don't like Wes Anderson's movies because of his emphasis on creating set-driven movies instead of plot- or character-driven movies (ditto George Lucas). With Cars, Lasseter has made himself a perfect world of cars -- the petulant young racer, the lawyer Porsche, the Hispanic lowrider, the hick tow truck -- but it's a world without soul, without surprise. Everything was a little too obvious.
2. Inanimate characters talking. This was the first Pixar movie in which non-human-like or non-animal characters talked. In Toy Story, Buzz, Woody, and even the T. Rex talked, but the TV didn't, nor did the Etch-a-Sketch. In A Bug's Life, only the insects talked. In Cars, you've got these inanimate objects talking to each other, and while they did a great job making them seem human, I just couldn't get into the characters; it felt fake and inauthentic.
3. Unlikable main character. For the first half of the movie, Lightning McQueen is a flat-out jerk with zero redeeming qualities. I remember reading an interview with John Lasseter recently where he was talking about one of the first rough cuts they did of Toy Story in which Woody was too sarcastic. After seeing it, they realized this and tempered Woody's sarcasm with some like-ability, so that the audience would be pulling for him to change his ways, a deep-down good guy that needs to see the light. Lightning didn't deserve redemption...he was just an asshole.
Cars is a fine movie with a lot to recommend it, but it's just not up to Pixar's normal standards. I was disappointed.
Fine interview with Pixar/Disney's John Lasseter, who is quickly becoming a favorite of mine. "I believe in the nobility of entertaining people, and I take great, great pride that people are willing to give me two or three hours out of their busy lives."
A brief history of Pixar. "Even with the animation group generating income Pixar was still a money pit. That was about to change. Disney had decided they were willing to give a computer-animated movie a shot."